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    Realism Maps with Mini Maps

    Below you will find the 8th ID's agreed upon boundaries for all realism maps that we play during our open realisms that have mini maps. Included are mini maps with boundaries, no man's lands, and open defenses outlined. Any special rules and spawn usage are also outlined below. Map sizes are listed as Small (max 8v8), Medium (min 8v8), or Large (min 13v13) based on the ideal amount of players to play them best. Please feel free to download the individual mini map images at each of the links below or download them all at this link: 8th ID Realism Mini Maps

     

    dod_abbey_6 mini map

    Map: dod_abbey_6

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_adanti mini map

    Map: dod_adanti

    In-Game Mini Map:  Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_adenau mini map

    Map: dod_adenau

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in south courtyard between middle of bridge to allied archway.

     

    dod_almere mini map

    Map: dod_almere

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_anemia mini map

    Map: dod_anemia

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in riverbed or sewers.

     

    dod_anemia_realism_6 mini map

    Map: dod_anemia_realism_6

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: No defense in riverbed or sewers.

     

    dod_anvil mini map

    Map: dod_anvil

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in the large middle building.

     

    dod_argentan mini map

    Map: dod_argentan

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_argentan@night_rc3 mini map

    Map: dod_argentan@night_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_arras_rc3 mini map

    Map: dod_arras_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in middle building.

     

    dod_arrierveld mini map

    Map: dod_arrierveld

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Yes

    Special Rules: No defense between the buildings to north and south of mid-flag.

     

    dod_ata_b2 mini map

    Map: dod_ata_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense between the two southern buildings at mid-flag.

     

    dod_aura mini map

    Map: dod_aura

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense under bridges or on broken bridge.

     

    dod_avanti_rc1 mini map

    Map: dod_avanti_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_azure mini map

    Map: dod_azure

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Middle building is open defense, no defense on beach or beach level of buildings on either side.

     

    dod_bavaria mini map

    Map: dod_bavaria

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: Bridge is split horizontally at the flag on top of the bridge and the map is split vertically under the bridge for defense.

     

    dod_beaumont_rc1 mini map

    Map: dod_beaumont_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_berlin_1943_fm mini map

    Map: dod_berlin_1943_fm

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in sewers or canal.

     

    dod_blitz_rc2 mini map

    Map: dod_blitz_rc2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_boulets_2010 mini map

    Map: dod_boulets_2010

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: Vertical road in center of map is no mans land.

     

    dod_brecourt_fixed_se mini map

    Map: dod_brecourt_fixed_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: None

     

    dod_brest_b1 mini map

    Map: dod_brest_b1

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    dod_bretagne_v2 mini map

    Map: dod_bretagne_v2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: No standing on top of walls.

     

    dod_breugelb8 mini map

    Map: dod_breugelb8

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    Map: dod_bundy_rea_se

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: See in-game mini map.

     

    dod_caen_b07 mini map

    Map: dod_caen_b07

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Turn on TNT.

     

    dod_calais_rc1 mini map

    Map: dod_calais_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Area under archways to northwest no mans lands, ruins area to northwest of mid flag no mans land.

     

    dod_campazzo2_rc2 mini map

    Map: dod_campazzo2_rc2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Tetris house to south is no mans land, no defense on ramp for Axis, no defense in courtyard exit area for Allies.

     

    dod_carentanbob_rc2 mini map

    Map: dod_carentanbob_rc2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: House to west of mid flag is no mans land.

     

    dod_catania_rc2 mini map

    Map: dod_catania_rc2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_causeways mini map

    Map: dod_causeways

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Church is split in half vertically for defense.

     

    dod_cherbourg mini map

    Map: dod_cherbourg

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Honeycomb and north house open defense, no defense in ladder or hallway at mid, defense in mid rooms by wallpaper color.

     

    dod_chicago_beta17 mini map

    Map: dod_chicago_beta17

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Middle building is no mans land.

     

    dod_churchyard mini map

    Map: dod_churchyard

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in church, no secret room.

     

    dod_claremont_b3 mini map

    Map: dod_claremont_b3

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: TNT turned on.

     

    dod_claviers mini map

    Map: dod_claviers

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_cobra_rc1 mini map

    Map: dod_cobra_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in large middle building.

     

    dod_coire mini map

    Map: dod_coire

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_coire_rc3 mini map

    Map: dod_coire_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_colmar mini map

    Map: dod_colmar

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in river or on the stairs.

     

    dod_colonia mini map

    Map: dod_colonia

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Middle building is open defense, no shooting out of top floor windows on defense.

     

    dod_cracboum_pouetpouet_final mini map

    Map: dod_cracboum_pouetpouet_final

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Mid line is diagonal through mid flag from building corners.

     

    Map: dod_crash_ltr_62

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in water.

     

    dod_crouton_rc3 mini map

    Map: dod_crouton_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in houses on east and west of map.

     

    dod_dasher_b4 mini map

    Map: dod_dasher_b4

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Allies get east house, Axis get west house.

     

    Map: dod_devoli_realism_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in sewers except first underground room, main street is no mans land (see in game mini map).

     

    dod_dijon mini map

    Map: dod_dijon

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No hidden room.

     

    dod_diversion_b4 mini map

    Map: dod_diversion_b4

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_dockyard_b9 mini map

    Map: dod_dockyard_b9

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Middle water and sub are no man's land.

     

    dod_don mini map

    Map: dod_don

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: Tank and field connectors are no man's land. Open defense in middle room of tank house.

     

    Map: dod_don_ml_rea_se

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: See in-game mini map.

     

    Map: dod_donnash_b9

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: See in-game mini map.

     

    dod_donner mini map

    Map: dod_donner

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules:

    Half/half - Tank connector and middle of fields is no mans land. Middle room is open defense.
    Full/full - Tank house and fields are open defense.

     

    dod_donner_extended_mm mini map

    Map: dod_donner_extended_mm

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: (Same as donner)

    Half/half - Tank connector and middle of fields is no mans land. Middle room is open defense.
    Full/full - Tank house and fields are open defense.

     

    dod_dorf mini map

    Map: dod_dorf

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in northern alley or southern building.

     

    dod_dorfkampf mini map

    Map: dod_dorfkampf

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Spaces between north and south buildings are no man's land.

     

    dod_dresden@night mini map

    Map: dod_dod_dresden@night

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Train is split in half. No defense under the bridge with the train on it.

     

    dod_dust2_atgp mini map

    Map: dod_dust2_atgp

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in "CT spawn." Boundaries are top of mid ramp and archway in "T spawn."

     

    dod_dust2_tdf_mod_b2 mini map

    Map: dod_dust2_tdf_mod_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_edge_beta mini map

    Map: dod_edge_beta

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in river.

     

    dod_elden mini map

    Map: dod_elden

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in sewers.

     

    dod_expire mini map

    Map: dod_expire

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Defense in sewers allowed but not past spawn walls.

     

    dod_expire_rc1 mini map

    Map: dod_expire_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Defense in sewers allowed but not past spawn walls.

     

    dod_fabrik_final mini map

    Map: dod_fabrik_final

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in ruins.

     

    dod_farmers_b4 mini map

    Map: dod_farmers_b4

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: Middle road is no man's land.

     

    dod_fireshorts_b3 mini map

    Map: dod_fireshorts_b3

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: Middle road is no man's land. Axis defend in bottom building, Allies defend in top building.

     

    dod_fity_b2 mini map

    Map: dod_fity_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No spawn rooms.

     

    dod_flak_b7 mini map

    Map: dod_flak_b7

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_flash mini map

    Map: dod_flash

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_flash_maz_b1 mini map

    Map: dod_flash_maz_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Flag building is no man's land. Building across from flag is open defense. No using Allied upstairs window (glitch).

     

    dod_flashatnight mini map

    Map: dod_flashatnight

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_flugplatz_source_b4 mini map

    Map: dod_flugplatz_source_b4

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Middle street is no man's land. No defense in sewers.

     

    dod_flurry_b2 mini map

    Map: dod_flurry_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in rivers or on bridge. No roofs.

     

    dod_forza_b3 mini map

    Map: dod_forza_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in underground.

     

    dod_frostvale mini map

    Map: dod_frostvale

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Horizontal midstreet is no man's land. Balcony with broken wall and area below it on midstreet are no man's land.

     

    dod_fuel_b3 mini map

    Map: dod_fuel_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: East side broken building is no man's land.

     

    dod_gan_extended_se mini map

    Map: dod_gan_extended_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: None

     

    dod_goodwood_b3 mini map

    Map: dod_goodwood_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No going off map.

     

    dod_goodwood_pcw1 mini map

    Map: dod_goodwood_pcw1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_grainvillage_b1 mini map

    Map: dod_grainvillage_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in courtyard or arches leading to the courtyard.

     

    dod_granville_rc1 mini map

    Map: dod_granville_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: West building by flag is no man's land.

     

    dod_hameau_rc1 mini map

    Map: dod_hameau_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Broken building to east is open defense. No defense in western fields, middle building courtyard and side hallways. Axis sandbag and stable are part of spawn.

     

    dod_harbor mini map

    Map: dod_harbor

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_harrington mini map

    Map: dod_harrington

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense on balcony above boxes to east of of map.

     

    dod_harvest_b2 mini map

    Map: dod_harvest_b2

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: No defense in front of eastern tank to box on Axis side. Stairs room and downstairs in middle building are no defense.

     

    dod_hellshighway_b4 mini map

    Map: dod_hellshighway_b4

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in northern courtyard.

     

    dod_hillside_1944 mini map

    Map: dod_hillside_1944

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense on top of TNT boxes.

     

    dod_hinterland1944_extnight mini map

    Map: dod_hinterland1944_extnight

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in riverbed

     

    dod_hunt_b4 mini map

    Map: dod_hunt_b4

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: Church building is open defense.

     

    dod_ingot_b2 mini map

    Map: dod_ingot_b2

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: No defense in courtyard east of mid flag.

     

    dod_insecurity_rc1 mini map

    Map: dod_insecurity_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in water or on stairs to water. No defense on broken bridge.

     

    dod_insigny_rc1 mini map

    Map: dod_insigny_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Vertical mid line through horse.

     

    dod_kallan_se mini map

    Map: dod_kallan_se

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Church is open defense. No defending in church tower.

     

    dod_kalt mini map

    Map: dod_kalt

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in riverbed or sewers.

     

    dod_kalt_1945 mini map

    Map: dod_kalt_1945

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in riverbed or sewers.

     

    dod_kalter_b5 mini map

    Map: dod_kalter_b5

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in riverbed or sewers.

     

    dod_kaust mini map

    Map: dod_kaust

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_knights_b1 mini map

    Map: dod_knights_b1

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: No use of glitch spot.

     

    dod_kraps mini map

    Map: dod_kraps

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: North sandbag area is no man's land. No using underground overhead beams on Allies.

     

    dod_leibitzreich mini map

    Map: dod_leibitzreich

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: No defense in water.

     

    dod_lennon mini map

    Map: dod_lennon

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in mid archway.

     

    dod_manche_b1 mini map

    Map: dod_manche_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open for large # of players, closed otherwise

    Special Rules: No defense in water

     

    dod_marche mini map

    Map: dod_marche

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: Main street is no mans land. No defense in sewers.

     

    dod_marlky_winter mini map

    Map: dod_marlky_winter

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in sewers or cemetery behind church. Church is open defense.

     

    dod_mortimer_b5 mini map

    Map: dod_mortimer_b5

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    dod_murky_dbl_se mini map

    Map: dod_murky_dbl_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: Spawns teleport enemies.

     

    dod_old_koln_b5 mini map

    Map: dod_old_koln_b5

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense on main road. West side of main road is glitchy, no defense in it.

     

    dod_old_mainz mini map

    Map: dod_old_mainz

    In-Game Mini Map: Yes

    Map Size: Mediun

    Spawns: Closed

    Special Rules: No hiding completely underwater in Axis spawn. Spawns are booby trapped.

     

    dod_old_snowcity_b1 mini map

    Map: dod_old_snowcity_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in mid alley. Spawns have attack birds so do not enter.

     

    dod_palazzo_b5 mini map

    Map: dod_palazzo_b5

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: No defense in main area of middle building, hallways on defending team's side are allowed.

     

    dod_paysage_b7 mini map

    Map: dod_paysage_b7

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense inside buildings at mid.

     

    dod_pier_b2 mini map

    Map: dod_pier_b2

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    dod_plateau_b6 mini map

    Map: dod_plateau_b6

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    dod_rails_b2 mini map

    Map: dod_rails_b2

    In-Game Mini Map:Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_rive_rc3 mini map

    Map: dod_rive_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in riverbed or in redbarn. Axis can defend behind red bridge in riverbed.

     

    dod_roma_a2 mini map

    Map: dod_roma_a2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Horizontal mid line with each side getting one large mid building (wallpaper matches defending team).

     

    dod_romania_nightfireb mini map

    Map: dod_romania_nightfireb

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open or closed based on number of players

    Special Rules: None

     

    dod_rouen mini map

    Map: dod_rouen

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: Mid line split from NW corner to SE corner through fountain.

     

    dod_rubicon_b1 mini map

    Map: dod_rubicon_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in center of mid building or in blown out area on eastern side.

     

    dod_ruza mini map

    Map: dod_ruza

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    Map: dod_s4e_clash_rc2_rea_se

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: See minimap

     

    dod_salerno_2x2_rc2 mini map

    Map: dod_salerno_2x2_rc2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: None

     

    dod_santos_b3 mini map

    Map: dod_santos_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in water, on stairs to water, or on broken bridge.

     

    dod_schlag mini map

    Map: dod_schlag

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in space north of cemetery.

     

    dod_silico_rc7 mini map

    Map: dod_silico_rc7

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No hidden room on Axis side.

     

    dod_snowblind_b1 mini map

    Map: dod_snowblind_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_snowtown mini map

    Map: dod_snowtown

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in sewers.

     

    dod_solitude_match mini map

    Map: dod_solitude_match

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: Church is no man's land.

     

    Map: dod_sora_b3_realism

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in water area. Spawns kill other team.

     

    dod_steigen_b1 mini map

    Map: dod_steigen_b1

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: No defense on mid street.

     

    dod_strasbourg_b3 mini map

    Map: dod_strasbourg_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_stug mini map

    Map: dod_stug

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in water, bottom of water buildings, or open area between eastern buildings.

     

    dod_sturm mini map

    Map: dod_sturm

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in water or sewers.  No using glitchy roofs/balconies.

     

    Map: dod_sturm_realism_4

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: No defense in water or sewers. No using glitchy roofs/balconies.

     

    dod_stuttgart_ldr_b1 mini map

    Map: dod_stuttgart_ldr_b1

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: No defense in area with mid flag.

     

    dod_switchback_b1 mini map

    Map: dod_switchback_b1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_telepnevo mini map

    Map: dod_telepnevo

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: Allies can defend in bottom of church.

     

    dod_thunder_b3 mini map

    Map: dod_thunder_b3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules:

    Half/half - Tank connector and middle of fields is no mans land. Middle room is open defense.
    Full/full - Tank house and fields are open defense.

    Do not use the glitch in axis ruins in fields.

     

    dod_tiger2008 mini map

    Map: dod_tiger2008

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense in water or ruins.

     

    dod_twilight_rc1 mini map

    Map: dod_twilight_rc1

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense in main building.

     

    dod_vallente_rc3 mini map

    Map: dod_vallente_rc3

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_vanguard_rc5 mini map

    Map: dod_vanguard_rc5

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_venteux_final mini map

    Map: dod_venteux_final

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Closed

    Special Rules: None

     

    dod_victoria_a6 mini map

    Map: dod_victoria_a6

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: No defense on stairs to south and ramp to north.

     

    dod_vigilance_b2 mini map

    Map: dod_vigilance_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: None

     

    dod_waffen_ss mini map

    Map: dod_waffen_ss

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Open

    Special Rules: No defense on mid street or in sewers.

     

    dod_wales_b2 mini map

    Map: dod_wales_b2

    In-Game Mini Map: Yes

    Map Size: Medium

    Spawns: Closed

    Special Rules: None

     

    dod_wolf_b2 mini map

    Map: dod_wolf_b2

    In-Game Mini Map: Yes

    Map Size: Large

    Spawns: Open

    Special Rules: No defense in hallways leaving Allies second flag. No glitch spot in Axis water tank.

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