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    Small Realism Maps

    Below you will find the 8th ID's agreed upon boundaries for all realism maps categorized as "small" that we play during our open realisms. Included are mini maps with boundaries, no man's lands, and open defenses outlined. Any special rules and spawn usage are also outlined below. Map sizes are listed as Small (max 8v8), Medium (min 8v8), or Large (min 13v13) based on the ideal amount of players to play them best. Please feel free to download the individual mini map images at each of the links below or download them all at this link: 8th ID Realism Mini Maps

     

    dod_arrierveld mini map

    Map: dod_arrierveld

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Yes

    Special Rules: No defense between the buildings to north and south of mid-flag.

     

    dod_boulets_2010 mini map

    Map: dod_boulets_2010

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: Vertical road in center of map is no mans land.

     

    dod_brecourt_fixed_se mini map

    Map: dod_brecourt_fixed_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: None

     

    dod_bretagne_v2 mini map

    Map: dod_bretagne_v2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: No standing on top of walls.

     

    dod_carentanbob_rc2 mini map

    Map: dod_carentanbob_rc2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: House to west of mid flag is no mans land.

     

    dod_deepriver_mod mini map

    Map: dod_deepriver_mod

    In-Game Mini Map: No

    Map Size: Small

    Spawns: Open

    Special Rules: No defense in water.

     

    dod_dieppe_wharf_b2 mini map

    Map: dod_dieppe_wharf_b2

    In-Game Mini Map: No

    Map Size: Small

    Spawns: Open

    Special Rules: None

     

    dod_don mini map

    Map: dod_don

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: Tank and field connectors are no man's land. Open defense in middle room of tank house.

     

    dod_fireshorts_b3 mini map

    Map: dod_fireshorts_b3

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: Middle road is no man's land. Axis defend in bottom building, Allies defend in top building.

     

    dod_flash_mini mini map

    Map: dod_flash_mini

    In-Game Mini Map: No

    Map Size: Small

    Spawns: Open

    Special Rules: No using Allies window glitch.

     

    dod_gan_extended_se mini map

    Map: dod_gan_extended_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: None

     

    dod_leibitzreich mini map

    Map: dod_leibitzreich

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Open

    Special Rules: No defense in water.

     

    dod_murky_dbl_se mini map

    Map: dod_murky_dbl_se

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: Spawns teleport enemies.

     

    dod_salerno_2x2_rc2 mini map

    Map: dod_salerno_2x2_rc2

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: None

     

    dod_sampol_v5_winter_rc2 mini map

    Map: dod_sampol_v5_winter_rc2

    In-Game Mini Map: No

    Map Size: Small

    Spawns: Open

    Special Rules: No defense or attack through underground.

     

    dod_steigen_b1 mini map

    Map: dod_steigen_b1

    In-Game Mini Map: Yes

    Map Size: Small

    Spawns: Closed

    Special Rules: No defense on mid street.

     

    dod_winter_street mini map

    Map: dod_winter_street

    In-Game Mini Map: No

    Map Size: Small

    Spawns: Open

    Special Rules: None

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